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Ideas regarding and Andromeda space RTS mode using the Homeworld 2 game.

Ships

High Guard

Glorious Heritage class: Heavy assault warships with lots of firepower. Primarily having missiles and AP cannons. For balance, little anti-fighter support but capable of building slipfighters.

Eternal Vigilance class: Medium sized ships with larger sensor range than the Glorious Heritage class. Is better equipped for handling fighters and is armed with AP cannons. Not long range attackers and not able to stand up to a full cruiser one on one.

To Seek, To Find Class class: Fast corvettes with large sensor ranges capable of acting as scouts. Capable of fighting off fighters but not massive waves like the Eternal Vigilance class.

Siege Perilous class: About the same as the Glorious Heritage class, with a lot more missiles. Is a long range attacker. Is well suited to taking on fighters at close range, but less so against enemy cruisers.

Slipfighter: Two types. Phoenix class, standard anti-fighter units. Shrike class, anti-capital ships, more like bombers.

Nietzschean

Nietzschean cruiser: Standard cruiser, designed to take on capital ships. However, they're no match one on one against a Glorious Heritage Class, though are capable of taking on an Eternal Vigilance class.

Garuda class: Standard Nietzschean fighters. Taking on both fighter and bomber roles, as such they are slower than Phoenix class slipfighters.

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